Bedrock Wiki
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Beginner's Guide
  • Guide
    • 1. Introduction
      guide
    • 2. Add-Ons Explained
    • 3. Software & Preparation
    • 4. Project Setup
    • 5. Create a Custom Item
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      help
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    guide
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      help
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      function
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      guide
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      help
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      Scripts
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      guide
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      help
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      help
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      guide
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      guide
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  • Documentation
    • JSON UI Documentation
Loot, Recipes & Trading
  • General
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Meta
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  • Using Schemas
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  • Q&A
    • Blocks and Items Q&A 2024/08/30
    • Deferred Technical Preview Q&A 2024/02/23
    • GameTest Q&A 2021/08/06
    • Scripting and Editor Q&A 2023/09/22
    • World Generation Q&A 2024/11/15
NBT
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      guide
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Visuals
  • General
    • Introduction to Entity Visuals
      guide
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    • Custom Death Animations
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  • Ideas
    • Structure Presentation
World Generation
  • General
    • Intro to World Generation
      guide
    • Biomes
      guide
    • Feature Types
  • Tutorials
    • Block Conditions for Features
    • Generating Custom Ores
    • Generating Custom Structures
    • Generating Patches
    • Heightmap Noise
  • Documentation
    • Biome Tags

Using Schemas

Using Schemas
  • Schemas
  • VSCode
    • Adding Schema to Workspaces

A JSON schema gives you two things: validation to be sure that your JSON has the correct structure and (depending on editor support) IntelliSense to help you write your JSON correctly, to begin with. Schemas are nice because they give you instant feedback when you screw something up, but they can't catch everything.

JSON schemas are just JSON files themselves and don't do anything on their own. You can write your own or use somebody else's. There's a handful of schemas for Bedrock out there already. Since none of the schemas are "official" (that I know of), and since Bedrock is a moving target, there will probably be some inaccuracies in any schema that you find. So keep that in mind: sometimes the issue will be in your code, sometimes the schema may be wrong. If you find a wrong schema, consider improving it and giving the author a pull request to our collective benefit.

To get the validation working, you'll need a validator. You have many options here, including editor-specific options.

Schemas ​

Many schemas exist, with many minor differences. Try out different schemas and see which one works best for you:

AuthorSupportsNote
AssassinBehavior pack entity fileThe original Schema this article was written for
Tschrock'sManifest, Actor Animation Controller, Actor Animations, Actor Resource Definition, Render Controller, Geometry
stiranteShaders
KalmeMarqJSON UI files (including _ui_defs.json and _global_variables.json)

VSCode ​

To use this schema inside your JSON file in VSCode, simply add this line to your root object:

"$schema": "https://aexer0e.github.io/bedrock-schema/"

It should look like something like this:

json
"format_version": "1.14.0",
"$schema": "https://aexer0e.github.io/bedrock-schema/"
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Adding Schema to Workspaces ​

If you want to utilize this schema to work with all of your files inside your Workspace, you can add it to your VS Code Workspace's settings.

To do this, make sure you're in your Workspace, then press Ctrl+Shift+P and type and select >Preferences: Open Workspace Settings (JSON). After that, add this to the root object

json
"settings": {
    "json.schemas": [
        {
            "fileMatch": [
                "*.json"
            ],
            "url": "https://aexer0e.github.io/bedrock-schema/"
        }
    ]
}
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To test if it works, create a .json file, open an object, and see if you get the auto-completion options. (You can also press Ctrl+Space to force it into showing the available options.)

Contributors

Edit Using Schemas on GitHub

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