Vanilla Block Models
Although custom blocks are unable to make use of vanilla block shapes, Mojang provides several minecraft
namespaced models that replicate their look!
Note: Currently, these vanilla models are not data-driven, so cannot be modified nor found as JSON files in the vanilla resource pack.
Applying Vanilla Models
Vanilla block models are applied in the same way as custom block models, using the geometry component, with textures defined through material instances:
"minecraft:geometry": "minecraft:geometry.full_block",
"minecraft:material_instances": {
"*": {
"texture": "cobblestone"
}
}
List of Vanilla Models
Preview | Identifier | Additional Notes |
---|---|---|
minecraft:geometry.cross | Before 1.21.70, this model should only be used with render methods that do not have backface culling ( After 1.21.70, this model should only be used with render methods that have backface culling ( | |
minecraft:geometry.full_block | When used for a block with the opaque render method, faces of adjacent blocks will cull against the block. |