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Input Keys

Input Keys
  • Displaying Input Keys
  • List of Input Keys
    • General Input Keys
    • Keyboard & Mouse Input Keys
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Input keys can be used to automatically detect the input of the player and display the appropriate button for each type of action, such as "SHIFT" for sneaking on Windows.

Displaying Input Keys ​

RP/texts/en_US.lang
lang
action.hint.exit.rollercoaster=Press :_input_key.sneak: to end the ride
1

Press B to end the ride

List of Input Keys ​

Below are the results of default control settings for each input type. All text below, including "Unassigned", is literal and will be displayed to the player.

Non-existent input keys (such as :_input_key.fake:) will always result in "Unassigned".

General Input Keys ​

NameShortcodeKeyboard & MouseFull Keyboard GameplayTouchXboxNintendo SwitchPlayStation
Attack:_input_key.attack:Q
Use:_input_key.use:E
Chat:_input_key.chat:TT
Drop:_input_key.drop:QZUnassigned
Emote:_input_key.emote:BB
Jump:_input_key.jump:SPACESPACE
Sneak:_input_key.sneak:SHIFTSHIFT
Sprint:_input_key.sprint:CONTROLCONTROL
Forward:_input_key.forward:WW
Back:_input_key.back:SS
Left:_input_key.left:AA
Right:_input_key.right:DD
Inventory:_input_key.inventory:ECUnassigned
Cycle Item Left:_input_key.cycleItemLeft:UnassignedPAGE UPUnassigned
Cycle Item Right:_input_key.cycleItemRight:UnassignedPAGE DOWNUnassigned
Toggle Perspective:_input_key.togglePerspective:F5F5UnassignedUnassignedUnassignedUnassigned
Pick Block:_input_key.pickItem:XUnassignedUnassignedUnassignedUnassigned

Keyboard & Mouse Input Keys ​

NameShortcodeKeyboard & MouseFull Keyboard Gameplay
Hotbar Slot 1:_input_key.hotbar.1:11
Hotbar Slot 2:_input_key.hotbar.2:22
Hotbar Slot 3:_input_key.hotbar.3:33
Hotbar Slot 4:_input_key.hotbar.4:44
Hotbar Slot 5:_input_key.hotbar.5:55
Hotbar Slot 6:_input_key.hotbar.6:66
Hotbar Slot 7:_input_key.hotbar.7:77
Hotbar Slot 8:_input_key.hotbar.8:88
Hotbar Slot 9:_input_key.hotbar.9:99
Look Up Slight:_input_key.lookUpSlight:UnassignedSUBTRACT
Look Down Slight:_input_key.lookDownSlight:UnassignedADD
Look Down Left:_input_key.lookDownLeft:UnassignedNUMPAD1
Look Down:_input_key.lookDown:UnassignedNUMPAD2
Look Down Right:_input_key.lookDownRight:UnassignedNUMPAD3
Look Left:_input_key.lookLeft:UnassignedNUMPAD4
Look Center:_input_key.lookCenter:UnassignedNUMPAD5
Look Right:_input_key.lookRight:UnassignedNUMPAD6
Look Up Left:_input_key.lookUpLeft:UnassignedNUMPAD7
Look Up:_input_key.lookUp:UnassignedNUMPAD8
Look Up Right:_input_key.lookUpRight:UnassignedNUMPAD9
Look Up Smooth:_input_key.lookUpSmooth:UnassignedUP
Look Down Smooth:_input_key.lookDownSmooth:UnassignedDOWN
Look Left Smooth:_input_key.lookLeftSmooth:UnassignedLEFT
Look Right Smooth:_input_key.lookRightSmooth:UnassignedRIGHT
Menu Cancel:_input_key.menuCancel:Button5Button5
Mob Effects:_input_key.mobEffects:ZTAB
Open Command:_input_key.command:SLASHSLASH
Open Notification:_input_key.interactwithtoast:NN

Controller Input Keys ​

NameShortcodeXboxNintendo SwitchPlayStation
Fly Up Slow:_input_key.flyUpSlow:UnassignedUnassignedUnassigned
Fly Down Slow:_input_key.flyDownSlow:
Mob Effects/Open Notification:_input_key.mobeffectsandinteractwithtoast:

Contributors

Edit Input Keys on GitHub

Text and image content on this page is licensed under the Creative Commons Attribution 4.0 International License

Code samples on this page are licensed under the MIT License

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