Vanilla Item Identifiers

An identifier is a required parameter that sits inside the description of the item's behaviour file. It accepts Vanilla Minecraft names, like so, <namespace>:<vanilla item>, which will apply certain hardcoded item behaviours, depending on the identifier used.

BP/items/custom_item.json#minecraft:itemCopy
"description": {
    "identifier": "wiki:totem_of_undying",
    "category": "items"
}
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WARNING

Not every Vanilla Identifier and their behaviours are documented. The following list may be missing important points about the known Identifiers that do affect items.

Consider experimenting with them.

Known Identifier Effects

The namespace is allowed to be changed, learn more about namespaces here.

namespace:banner

  • The item icon and model will be changed to that of the Vanilla Banner.

namespace:bow

  • Adds a small increasing zoom on use, for the zoom to work it requires the item to be usable.

namespace:crossbow

  • The item will be rotated horizontally on your arm.

namespace:diamond

  • Is accepted as a valid item to change the effect given off by a Beacon.

namespace:emerald

  • Is accepted as a valid item to change the effect given off by a Beacon.

namespace:filled_map

  • Will add the holding map animation.
  • Can be put in a cartography table.

namespace:gold_ingot

  • Is accepted as a valid item to change the effect given off by a Beacon.

namespace:iron_ingot

  • Is accepted as a valid item to change the effect given off by a Beacon.

namespace:lapis_lazuli

  • Makes the Item usable with Enchantment Tables, to enchant you items in place of Lapis Lazuli.

namespace:lead

  • Will behave like a Lead.

namespace:map

  • Will use the holding map animation.

namespace:netherite_ingot

  • Is accepted in custom Smithing Recipes as the secondary item.
  • Is accepted as a valid item to change the effect given off by a Beacon.

namespace:shield

  • The item icon will be permanently changed to that of the Vanilla Shield.
  • Adds the shield animation and behavior.

namespace:spyglass

  • Makes it zoom-able like a spyglass, for the zoom to work it requires the item to be usable.

namespace:skull

  • The item icon will be changed to that of the Vanilla Skull.
  • The item will be able to put on a armorstand and a player, the model and textures of the skull will be applied only then.

namespace:totem_of_undying

  • Will behave like a Totem of Undying.

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