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Block States

Block States
  • Introduction
    • Example Conversion
  • Syntax and Examples
    • Syntax
    • Examples
  • Key Concepts for Beginners
  • Reference for Block States
  • Conversion Tool
  • Known Limitations
    • Examples
    • Related Bug Reports

Introduction ​

Sourced by the Bedrock Commands Community (BCC) Discord

Block States, also known as Block Properties, define how blocks appear or behave, including attributes like direction, color, variant, or power state. These are extensively used in commands such as /clone, /execute, /fill, /setblock, and /testforblock.

Before version 1.19.70, Bedrock Edition relied on Aux values (metadata) to define blocks. However, this approach has been replaced by Block States. Aux values are no longer supported in newer engine versions.

Example Conversion ​

yaml
# Aux value example:
/setblock ~ ~ ~ wool 1

# Equivalent using Block States:
/setblock ~ ~ ~ wool ["color"="orange"]
1
2
3
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5
  • Commands using Aux values will function in older versions or in Behaviour Packs with min_engine_version set to 1.19.63 or below.
  • Updating the min_engine_version to 1.19.70 or above requires transitioning to Block States.

Syntax and Examples ​

Syntax ​

  • Block States are enclosed in square brackets ([]).
  • Separate multiple states with a comma (,).
  • Use quotation marks (" ") around strings (e.g., "birch", "orange").
  • Integer (0, 1, etc.) and boolean (true, false) values should not use quotation marks.
  • Empty brackets ([]) or the absence of brackets default to 0 (e.g., wool [] or simply wool corresponds to white wool).

Examples ​

yaml
/setblock ~ ~ ~ wool ["color"="white"]
/setblock ~ ~ ~ wheat ["growth"=0]
/setblock ~ ~ ~ wood ["wood_type"="birch","stripped_bit"=true]
/setblock ~ ~ ~ wool []
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2
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Key Concepts for Beginners ​

  1. Integers: Whole numbers used to define ranges (e.g., ["redstone_power"=10] for redstone strength).
  2. Booleans: Represent true/false states (e.g., ["stripped_bit"=true] for stripped logs).
  3. Strings: Represent predefined text inputs (e.g., ["wood_type"="spruce"]).

Reference for Block States ​

A comprehensive list of Block States is available at: Block States List

  • Note: Block States listed in camelCase format on the site must be converted to snake_case in commands.
    • Example: buttonPressedBit → "button_pressed_bit"

Conversion Tool ​

Use this Lookup Table by @SmokeyStack to convert Aux values to Block States.

Known Limitations ​

Commands using blocks must specify all corresponding Block States or leave the Block States field empty. Missing any required states causes the command to fail.

Examples ​

yaml
# Testing a Stone Button (Aux Value 0)
/execute if block ~~~ stone_button run say success

# Testing a non-pressed Stone Button facing west (Aux Value 1)
/execute if block ~~~ stone_button ["button_pressed_bit"=false,"facing_direction"=1] run say success
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  • The first command works because the Block States field is empty.
  • The second command works because all relevant states (button_pressed_bit, facing_direction) are specified.

Note: Testing a partial condition (e.g., ["button_pressed_bit"=true]) without other states, such as facing_direction, will fail. Unlike entities, blocks do not yet support condition-based filtering.

Related Bug Reports ​

  • MCPE-133360
  • MCPE-168391

Contributors

Edit Block States on GitHub

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