Bedrock Wiki
  • Discord
  • Contribute
  • bedrock.dev
  • MS Learn
Beginner's Guide
  • Guide
    • 1. Introduction
      guide
    • 2. Add-Ons Explained
    • 3. Software & Preparation
    • 4. Project Setup
    • 5. Create a Custom Item
    • 6. Create a Custom Entity
    • 7. Blockbench: Modeling, Texturing & Animating
    • 8. Adding a Loot Table, Spawn Rule & Crafting Recipe
  • Extra
    • a. Understanding JSON
    • b. Download Example Packs
    • c. Troubleshooting
      help
    • d. Advanced Manifest
    • e. Format Versions
    • f. Project Setup Android
Animation Controllers
  • Intro to Animation Controllers
    guide
  • Entity Commands
  • AFK Detector
  • Death Commands
  • Molang into Scoreboard
  • Respawn Commands
Blocks
  • General
    • Intro to Blocks
      guide
    • Block Components
    • Block Tags
    • Block States
    • Block Traits
    • Block Permutations
    • Block Events
      Scripts
    • Block Event Migration
      help
    • Blocks as Items
    • Troubleshooting Blocks
      help
  • Visuals
    • Block Culling
    • Block Models
      guide
    • Block Texture Animation
    • Block Texture Variation
    • Block Tinting
  • Tutorials
    • Applying Constant Effects
      Scripts
    • Avoiding State Limit
    • Fake Blocks
    • Ore Loot Tables
      Scripts
    • Precise Interaction
      Scripts
    • Precise Rotation
      Scripts
    • Rotatable Blocks
  • Vanilla Re-Creations
    • Custom Crops
      Scripts
    • Custom Glass
    • Custom Glazed Terracotta
    • Custom Trapdoors
      Scripts
  • Documentation
    • Block Format History
    • Block Shapes
    • Block Sounds
    • Vanilla Block Models
Commands
  • General
    • Intro to Command Blocks
    • Functions
    • Block States
    • Coordinate System
    • NBT Commands
    • Scoreboard Operations
    • Understanding Selectors
  • Commands
    • Damage
    • Execute
    • Playanimation
    • Playsound
  • On Event Systems
    • On Player First Join
    • On Player Join
    • On Player Leave
    • On Player Death
    • On Player Respawn
    • On First World Load
  • Scoreboard Systems
    • Entity Counter
    • Scoreboard Timers
    • Comparing And Retrieving Scores
  • Techniques
    • Execute Logic Gates
    • MBE - Max's Block Entity
    • FMBE - A New Way to Create Display Entities
    • Look Detection
    • Movement Detections
    • Orbital Camera
  • Useful Creations
    • Custom Crafter
    • Multiplayer Position Rearrangement
      function
Concepts
  • contents.json
  • Emojis & Symbols
  • Molang
  • Namespaces
  • Overwriting Assets
  • Raw Text
  • Shaders
  • Sounds
  • Subpacks
  • Text and Localization
  • Texture Atlases
  • textures_list.json
Documentation
  • Shared Constructs
  • Advanced Molang
  • File Types
  • Fog IDs
  • Material Configuration Description
  • Menu Categories
  • Molang Queries
  • Pack Folder Structure
  • Sound Definitions
  • Vanilla Materials
Entities
  • General
    • Intro to Entities BP
      guide
    • Intro to Entities RP
      guide
    • Troubleshooting Entities
      help
    • Entity Events
    • Entity Properties
    • NPC Dialogues
    • Render Controllers
    • Spawn Rules
  • Tutorials
    • Convert Points Between Any Space (World, Entity, Bones)
    • Creating Boats
    • Detecting Other Entities
    • Disabling Team Damage
    • Dummy Entities
    • Entity Attacks
    • Entity Holds Item
    • Entity Movement
    • Entity Timers
    • Flying Entities
    • Introduction to AOE Clouds
    • Invulnerable Entities
    • Look at Entity
    • Sleeping Entities
    • Solid Entities
    • Spawning Tamed Entities
      Scripts
    • Village Mechanic
  • Documentation
    • Dummy Components
    • Non-Mob Runtime Identifiers
    • Projectiles
    • Runtime Identifiers
    • Vanilla Usage Components
    • Vanilla Usage Spawn Rules
Items
  • General
    • Intro to Items
      guide
    • Item Components
    • Item Tags
    • Item Events
      Scripts
    • Item Event Migration
      help
    • Troubleshooting Items
      help
  • Tutorials
    • Custom Armor
    • Custom Food
      Scripts
    • Custom Pottery Sherds
    • Custom Weapons
    • Equipment-Based Commands
    • High Resolution Items
    • Spawning Items
    • Throwable Items
  • Documentation
    • Enchantments
    • Attachables
    • Item Format History
    • Numerical Item IDs
    • Vanilla Item Identifiers
    • Vanilla Usage Components
JSON UI
  • General
    • Intro to JSON UI
      guide
    • Best Practices
      guide
  • Tutorials
    • Adding HUD Elements
    • Aseprite Animations
    • Buttons and Toggles
    • Modifying Server Forms
    • Preserve Title Texts
    • String to Number
  • Documentation
    • JSON UI Documentation
Loot, Recipes & Trading
  • General
    • Trading Behavior
  • Documentation
    • Loot Tables
    • Trade Tables
    • Recipes
    • Item Functions
  • Tutorials
    • Randomized Structure Loot
Meta
  • Add-On Performance
  • Style Guide
  • Useful Links
  • Using Schemas
  • Version Control
  • Q&A
    • Blocks and Items Q&A 2024/08/30
    • Deferred Technical Preview Q&A 2024/02/23
    • GameTest Q&A 2021/08/06
    • Scripting and Editor Q&A 2023/09/22
    • World Generation Q&A 2024/11/15
NBT
  • General
    • .mcstructure
  • Tutorials
    • Experiments in Education Edition
    • Extending Structure Limits
  • NBT in Depth
    • About NBT (Named Binary Tag)
    • NBT Libraries
    • Reading NBT Example
Particles
  • General
    • Intro to Particles
      guide
  • Tutorials
    • Disabling Particles
  • Documentation
    • Vanilla Particles
Scripting
  • General
    • Intro to Scripting
    • What is Script API?
    • API Modules
  • Tutorials
    • Block Placement Prevention
    • GameTests
    • Script Core Features
    • Script Forms
    • Script Requests API
    • Simple Chat Commands
  • Documentation
    • Engine Environment
    • Script Resources
    • Script Watchdog
    • Troubleshooting JavaScript
    • TypeScript
Servers
  • Software
    • Bedrock Server Software
  • Protocols
    • Bedrock Protocol
    • NetherNet Protocol
    • RakNet Protocol
Visuals
  • General
    • Introduction to Entity Visuals
      guide
    • Bedrock Modeling
    • Custom Death Animations
    • Effects in Animations
    • Material Creations
    • Materials
    • Math-Based Animations
    • Skin Packs
  • Tutorials
    • Entity Texture Animation
    • Glowing Entity Texture
    • Hurt Animations
    • Leash Position
    • Player Geometry
    • Remove Entity Shadows
    • Retexturing Spawn Eggs
  • Ideas
    • Structure Presentation
World Generation
  • General
    • Intro to World Generation
      guide
    • Biomes
      guide
    • Feature Types
  • Tutorials
    • Block Conditions for Features
    • Generating Custom Ores
    • Generating Custom Structures
    • Generating Patches
    • Heightmap Noise
  • Documentation
    • Biome Tags

Privacy Policy

Privacy Policy
  • What data do we collect?
  • How do we collect your data?
  • How will we use your data?
  • How do we store your data?
  • What are your data protection rights?
  • How do we use cookies?
  • Privacy Policies of other websites
  • Changes to our Privacy Policy
  • Contact us

wiki.bedrock.dev is created and maintained by the Bedrock-OSS organization. This privacy policy will explain how our organization uses the personal data we collect from you when you use our website. By using the wiki.bedrock.dev site, you agree to this policy.

What data do we collect? ​

Bedrock-OSS collects the following information:

  • First two fields of your IP address (e.g. 8.8.0.0 instead of 8.8.8.8)
  • Date and time
  • Title and URL of the page visited
  • URL of the referring page
  • Screen resolution
  • Timezone
  • Files downloaded from the site
  • Links to an outside domain clicked
  • Time taken for pages to load
  • Approximate location and region
  • Browser language
  • Browser User-Agent

How do we collect your data? ​

You directly provide us with all the data we collect. We collect data when you:

  • Open any page on the wiki.bedrock.dev domain
  • Click any external link

How will we use your data? ​

Bedrock-OSS collects your data for the purpose of improving the site and evaluating the popularity of different pages and the site as a whole over time.

  • Location, region and language are recorded to compare the use of the site in different languages
  • Page visited is used to evaluate the popularity of pages and influence future work on the site
  • Screen resolution is used to help prioritize development for different target devices

Bedrock-OSS does not share your data with any other entities except in broad numbers, such as the total number of views a page has received in a week.

How do we store your data? ​

Bedrock-OSS stores all analytics data on a private server accessible only to organization leaders.

Your data remains on our servers for 6 months, after which it is erased.

What are your data protection rights? ​

At Bedrock-OSS, we would like to ensure you are fully aware of your data protection rights.

In the collection of your data, we do not separate individual users, but store each request separately.

How do we use cookies? ​

Our site uses cookies to improve user experience, such as storing the user's preferred color scheme. We do not use any cookies for tracking or analytics, unless you have prevented the site from tracking you above, in which case we use a cookie to remember your choice.

Privacy Policies of other websites ​

Our site contains links to other sites, which operate under different policies. We are not responsible for the privacy policies of other sites.

Changes to our Privacy Policy ​

We try to keep our privacy policy updated. This page was last updated on 18 January 2022.

Contact us ​

To contact us, join our discord server or send an email to SirLich.business@gmail.com.

Edit Privacy Policy on GitHub

Bedrock Wiki by Bedrock OSS

"Minecraft" is a trademark of Mojang AB.

Bedrock OSS, Bedrock Wiki and bedrock.dev are not affiliated in any way with Microsoft or Mojang AB.

  • Privacy Policy
  • Join our Discord
  • Learn how to Contribute
  • Visit our Repository